<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Climb Devlog - itch.io</title><link>https://junchworks.itch.io/climb</link><description>Climb your way out of a tower using a sword that shoots bullets</description><item><guid>https://junchworks.itch.io/climb/devlog/189553/v101-post-launch-updates-feedback</guid><title>v1.01 - Post-Launch Updates + Feedback</title><link>https://junchworks.itch.io/climb/devlog/189553/v101-post-launch-updates-feedback</link><pubDate>Sat, 24 Oct 2020 03:49:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>THANK YOU EVERYONE FOR YOUR KIND SUPPORT. I am so blown away by everyone&#039;s support, kind words, and time spent trying  CLIMB . There is quite no feeling like having people play and engage with somethi...</p>]]></description></item><item><guid>https://junchworks.itch.io/climb/devlog/188778/v100-released</guid><title>v1.00 - Released</title><link>https://junchworks.itch.io/climb/devlog/188778/v100-released</link><pubDate>Wed, 21 Oct 2020 11:48:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>CLIMB is now live! Humble beginnings-- I started learning game making in earnest on Oct 2nd 2020. I bought a GameMaker Studio 2 license and began tinkering away with YouTube tutorials. Though I&#039;ve got...</p>]]></description></item></channel></rss>